![]() They rely on the time, money, effort, and emotional work of community hosts-demands which increase as a server grows. Mastodon instances are not permanent either, mind. Manage cookie settings I still don't know quite what Jacob Potterfield's latest is, and I'm still so into it Information for finding your way #screenshotsaturday #indiedev /hLxCWuAypI- JacobPotterfield JTo see this content please enable targeting cookies. I've said before that I would reevaluate this stance over time and yeah, I'm doing some reevaluating alright. I wasn't convinced it was a good use of my time. I've skipped Mastodon so far in this column because I've seen a fair bit of crossposting and almost everything was still on Twitter anyway. Several Mastodon servers have sprung up to house devs, and #ScreenshotSaturday happens there too. Some game developers had already been branching out into new social networks even before Elon Musk arrived with his sink full of bright ideas. I've been thinking about Twitter problems and this column for a while. Manage cookie settings And Flawless Abbey ( coming to Steam) is evidenly both hand-painted and hand-cranked, a delightful little sequence Wishlist now: #UnrealEngine #gamedev #indie #indiedev #gameart #gaming #screenshotsaturday /PYUCh39T1m- Flawless Abbey □ JTo see this content please enable targeting cookies. ✨Just like our game, even our title screen was crafted with love - enjoy the elegant calligraphy and feel free to walk around and explore. This column suffers for variety without them. The games in Top tweets are consistently good, sure, but I want to dig down and find games which went unseen. On those days, I end up piecing together a post from the little I can see in the full archive and whatever gets autocurated by popularity into the tag's "Top" selection. Typically I would compile this post by scrolling back through everything posted on the tag across the entire weekend but sometimes I'm now lucky to reach the actual Saturday of Screenshot Saturday. This time, it cut off mid-Saturday afternoon. This was yet another week where Twitter refused to show the full #screenshotsaturday archive. Manage cookie settings Watercolours are back out for Été ( coming to Steam), a game about a painter on summer hols in Montreal It’s time for #ScreenshotSaturday ! □ /bZmgt55PD9- Été JTo see this content please enable targeting cookies. I don't know how you might see this post three hours, three days, or three weeks from now as Twitter's troubles continue.Ĭhilling on the balcony with your friends □ I don't know for certain what's there nor how it's presented to you. I have no idea how you, reader dear, are currently seeing this post. Manage cookie settings Pretty underseascapes in watercolour-painted adventure game Echo Of The Waves Twitter also went down for several hours.Ī small overview of our wip watercolor painted islands in Echo of the Waves :) #indiedev #indiegame #gamedev #watercolorpainting /iU4FRdyoTl- Adri & El□□□□□□ | Oneira Games JTo see this content please enable targeting cookies. At one point, unregistered people couldn't see tweets at all. Different types of user (new accounts, established accounts, and rubes) have different limits. Over the weekend, Twitter introduced caps on how many posts you can see each day, supposedly temporarily and in response to "extreme levels of data scraping & system manipulation". For now, come check out these games, if you can. But this was once a weekly column highlighting attractive and interesting indie games from Twitter's #screenshotsaturday tag, and maybe it still is, or maybe it will be again. All I know is that Twitter's collapse has accelerated. I don't know if my friend has a cat anymore. I've not seen my friend's cat in three days. If not, hell, I must try to keep on living even if no one's observing. ![]() Hello? Hello? Is anyone out there? If you're reading this, you must be.
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